Pixel avatar of Antoni

ANTONI ZHANG

DESIGNER

I have a multidisciplinary background and rich UX experience across banking, fintech, healthcare, e-commerce, and architecture products.

PLAYGROUND

PROJECT 01

September - November, 2019

the memorial sanctuary

Cemetery And Memorial Space Design

This project aims to provide a new way of reusing the long-abandoned air-raid shelters. It creates a new mode of memorizing our ancestors and transforms the traditional Chinese ceremony rituals to some new ones that can fit into the modern society.

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the memorial sanctuary
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PROJECT 02

May - July, 2019

Party in dynopia

Co-Living Space Design

The aim of this project is to explore the interactional impact between community and living mode through urban reactivation. By establishing a series of light towers, the strategy is to synthesize human social activities into an urban dynamic system where data, as the fundamental unit, forms a spatial network covering the site, so it could contribute to dynamic social interaction within "Dynopia".

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Party in dynopia
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PROJECT 03

September - November, 2018

cyber-titan

Co-Living Space Design

This project proposes a regional development strategy to address local underdevelopment. One key challenge is the emergence of "nail houses" — properties whose owners refuse to relocate during land expropriation, driven partly by uncertainty over China's policy that residential land-use rights expire after 70 years.

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cyber-titan
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PROJECT 04

May - July, 2018

FLOWING GROWTH

Railway Station Design

This is a railway station design for Loudi, a third-tier city in Hunan Province. The project draws on Hunan's geographical features, borrowing the forms of Zhangjiajie's mountains ("山") and the Xiang River ("川") to shape the building's overall appearance.

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FLOWING GROWTH
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